Gem
Gem, the Graphics Environment for Multimedia, is a Pure Data library providing real-time OpenGL graphics and multimedia functionality. Its repository explicitly identifies itself as official and directs users to the Gem bug tracker.
- Repository Source code
- Issues Report or browse issues
Contributors
People who contribute to this project.
Objects
- 01.flat_projection
flat_projectionis an abstraction for configuring a flat multi-screen projection, defining how screens are physically connected and positioned in space even when screen and computer geometries differ. - 02.nfp
02.nfpdemonstrates creating a 1024×768 framebuffer withgemframebuffer, texturing it withgrid.jpg, and displaying it across twonfp_flat_wallsurfaces and onenfp_curved_wallsurface. - nnrepeat
nnrepeatrepeats an incoming bang, list, or other message a specified number of times while outputting the repetition counter. - nrepeat
nrepeatrepeats an incoming bang, list, or other message a specified number of times and also outputs a repetition counter. - obj_exporter
obj_exporterprovides a way to create an OBJ file from Gem primitives, withsave test1.objspecifying the output file. - save_system
save_systemappears to demonstrate saving and loading data throughload_save, with example entries namedsaved data1andsaved data2.