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soundhack

Contributors

People who contribute to this project.

Objects

  • +binaural~ +binaural~ is a filter that places a sound at a specific angle for binaural positioning.
  • +bubbler~ +bubbler~ is a granular delay that processes small or large clips of sound as grains.
  • +chebyshev~ +chebyshev~ is a distortion unit that uses various low-order Chebyshev polynomials to shape an audio signal.
  • +compand~ +compand~ is a combined compressor/expander with a soft knee, intended for controlling an audio signal’s dynamics.
  • +decimate~ +decimate~ processes audio by adjusting its bit depth and sample-rate folding, providing a decimation effect.
  • +delay~ +delay~ is a delay patch that provides common controls for delay time, feedback, LFO modulation, low-pass filtering, resonance, freezing, and one- or two-head operation.
  • +matrix~ +matrix~ encodes and decodes between mid-side and left-right stereo signals.
  • +morphfilter +morphfilter~ is a basic spectral filter whose response can be drawn and stored in two arrays.
  • +pitchdelay~ +pitchdelay~ is a pitch-shifting delay effect similar to +delay~, combining the original signal with a delayed, pitch-shifted signal.
  • +spectralcompand +spectralcompand~ is a spectral version of a standard compander, intended to control compression across a signal’s spectrum.
  • +spectralgate +spectralgate~ is a spectral version of a standard gate, using a threshold shape to control gating across the spectrum.