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fragment_program

The fragment_program object loads and applies ARB or NV fragment shaders, which perform per-pixel operations within OpenGL. It requires a compatible OpenGL implementation and can dynamically load shader programs via its inlet. Users must manually configure shader parameter modifications using GEMglProgramEnvParameter* objects.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for zexy and install it. Then create an object with declare -lib zexy -path zexy. Finally, use fragment_program or any other object from zexy.

  • Library developed mainly by Johannes M. Zmölnig.
  • Report Bugs/Errors here!
  • Available for .

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