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glsl

The glsl object simplifies the creation of OpenGL Shading Language (GLSL) programs by wrapping various GLSL compilers and the linker into a single, easy-to-use interface. It automatically loads shader files (e.g., .vert, .frag) based on a provided basename, allowing users to compile and link custom shaders for real-time graphics rendering. It also provides an inlet to set uniform variables within the compiled shader program.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for zexy and install it. Then create an object with declare -lib zexy -path zexy. Finally, use glsl or any other object from zexy.

  • Library developed mainly by Johannes M. Zmölnig.
  • Report Bugs/Errors here!
  • Available for .

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