glsl
The glsl
object simplifies the creation of OpenGL Shading Language (GLSL) programs by wrapping various GLSL compilers and the linker into a single, easy-to-use interface. It automatically loads shader files (e.g., .vert
, .frag
) based on a provided basename, allowing users to compile and link custom shaders for real-time graphics rendering. It also provides an inlet to set uniform variables within the compiled shader program.
AI Generated
This content was generated with the assistance of AI. If you notice any errors, please report them or submit a fix using Submit. Check the prompt used here.