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glsl_vertex

The glsl_vertex object loads and compiles a GLSL vertex shader into a module. It outputs an ID for this module, which can then be linked with the glsl_program object to create custom OpenGL shaders. This object is essential for advanced graphics programming within GEM, requiring OpenGL 2.0 and GLSL support.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for zexy and install it. Then create an object with declare -lib zexy -path zexy. Finally, use glsl_vertex or any other object from zexy.

  • Library developed mainly by Johannes M. Zmölnig.
  • Report Bugs/Errors here!
  • Available for .

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