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light

The light object in GEM adds a local point-light source to a 3D scene, allowing for realistic lighting effects. It can be positioned using rotate and translate and its color can be set via an inlet. A debug mode is available to visualize the light source as a sphere.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for zexy and install it. Then create an object with declare -lib zexy -path zexy. Finally, use light or any other object from zexy.

  • Library developed mainly by Johannes M. Zmölnig.
  • Report Bugs/Errors here!
  • Available for .

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