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shininess

The shininess object in GEM sets the shininess property of materials for subsequent OpenGL vertex operations. It accepts a gemlist to pass through the graphics pipeline, or an integer value (0-128) to define the shininess. This object is crucial for controlling the reflective appearance of 3D objects.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for zexy and install it. Then create an object with declare -lib zexy -path zexy. Finally, use shininess or any other object from zexy.

  • Library developed mainly by Johannes M. Zmölnig.
  • Report Bugs/Errors here!
  • Available for .

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