shininess
The shininess
object in GEM sets the shininess property of materials for subsequent OpenGL vertex operations. It accepts a gemlist
to pass through the graphics pipeline, or an integer value (0-128) to define the shininess. This object is crucial for controlling the reflective appearance of 3D objects.
AI Generated
This content was generated with the assistance of AI. If you notice any errors, please report them or submit a fix using Submit. Check the prompt used here.