specularRGB
The specularRGB
object in GEM sets the specular color for subsequent OpenGL vertex operations. It accepts a gemlist
or individual float values for Red, Green, Blue, and Alpha to define the color. To observe its effect, lighting must be enabled in the GEM environment.
AI Generated
This content was generated with the assistance of AI. If you notice any errors, please report them or submit a fix using Submit. Check the prompt used here.