iAmbient2D
The iAmbient2D
object simulates ambient interactions in a 2D space, applying constant, random, and damping forces to named "masses." It also handles displacement if a mass moves outside a defined rectangular area. The object requires a bang to activate and its various force and position parameters can be configured via messages.
AI Generated
This content was generated with the assistance of AI. If you notice any errors, please report them or submit a fix using Submit. Check the prompt used here.
Articles
-
Physical modeling for pure data (PMPD) and real-time interaction with an audio synthesis
by Cyrille Henry