mass2D
The mass2D
object simulates a 2D mass, calculating its position and velocity based on applied forces, weight, and damping. It allows setting initial positions, boundary limits (Xmin, Xmax, Ymin, Ymax), and can reset its state or stop/start movement. This object is useful for creating interactive physical simulations within Pure Data.
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Articles
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Physical modeling for pure data (PMPD) and real-time interaction with an audio synthesis
by Cyrille Henry