buffer~ The buffer~ object stores and manipulates audio data in memory as a multichannel array, similar to Pd's table but with advanced file I/O.
pix_film The pix_film object loads and plays digital video files, providing frames as textures for use within Pure Data's GEM environment.
brane.m~ The brane.m~ object is a comprehensive audio processing module that functions as a granulator, sampler, and harmonizer.
tabplayer~ The tabplayer~ object is a multichannel audio player for Pure Data arrays (tables).
sfz~ The sfz~ object is an SFZ player that loads and interprets SFZ instrument definitions, which can include samples, internal oscillators, and synthesis parameters like ADSR and filters.
sfont~ The sfont~ object is a sampler synthesizer that plays SoundFont (.sf2 or .sf3) files, based on FluidLite.
residency_buffer~residency_buffer~ is an audio object that manages a spectral sample buffer, similar to residency~.
grain.sampler~grain.sampler~ is a sample-based granulator that generates clouds of grains from a loaded audio sample.
player~ The player~ object is a versatile audio file player for Pure Data, built upon sfload and tabplayer~.
play.file~ The play.file~ object plays audio files from local storage or web links, supporting various formats like MP3, WAV, and FLAC.
play~ The play~ object provides flexible audio playback from arrays, supporting variable speed (including backwards), looping with optional crossfading, and multi-channel output up to 64 channels.
sfont.m~sfont.m~ is a wrapper module for the sfont~ object, designed for playing sound fonts.
gran.player~gran.player~ is a Pure Data object designed for granular playback of audio files, offering independent control over time stretching and pitch shifting.
sample~sample~ is a Pure Data object that acts as an audio buffer, allowing users to load sound files, record audio into it, and save its contents to various audio file formats (e.g., .wav, .aif, .caf).