sequencer The sequencer object outputs elements from a predefined sequence one by one when it receives a bang.
phaseseq~ The phaseseq~ object generates impulses when an incoming phase signal crosses a predefined list of threshold values.
seq The seq object plays and records raw MIDI data streams, functioning as a MIDI sequencer.
impseq~ The impseq~ object generates a sequence of impulses, primarily used as rhythmic triggers.
list.seq The list.seq object sequences through elements of a provided list, outputting one element at a time upon receiving a bang.
metronome The metronome object provides precise timing and synchronization, outputting bangs at specified tempos and beat phases.
mtr The mtr object records and plays back sequences of messages across multiple tracks.
sequencer~sequencer~ outputs values from a predefined sequence of floats, triggered by a signal or a bang.
pattern The pattern object is a rhythmic sequencer that defines musical patterns using note durations, which can be specified as floats or fractions (where 1 is a whole note) with negative values indicating rests.
score The score object is a powerful sequencer and score playback tool for Pure Data, built upon the text object.
seq8.m~ The seq8.m~ object is a simple 8-step sequencer that generates musical sequences.
score2 The score2 object functions as a versatile musical sequencer, interpreting text-based scores with advanced rhythmic notation including fractions, tuplets, and rests.
drum.seq The drum.seq object provides a visual drum grid for creating and playing drum patterns.
euclid The euclid object implements the Euclidean rhythm algorithm, which divides a given number of steps into a specified number of hits with an optional rotation.