midi.vrandmidi.vrand randomizes the velocity in a NOTE VELOCITY [DUR] list and outputs the list with its note and optional duration preserved.
many_bangmany_bang generates a burst of bangs, with either a fixed count or a randomly varying count within a specified range.
rndmrangerndmrange generates a random value when triggered, with an inlet or argument setting the number of possible values.
bilexbilex generates bilinearly exponentially distributed random numbers for control use.
random__random__ generates double-precision random numbers, described by the help patch as accurate to 14 digits.
metro.choicemetro.choice is a metronome that outputs bangs at intervals chosen uniformly at random from a positive timeset in milliseconds.
tdh.math.random2choices.uitdh.math.random2choices.ui randomly outputs one of two values, providing a UI for choosing the weighting scheme.
between-linbetween-lin outputs a random number when it receives a bang—or any input—in its left inlet.
bashfest~bashfest~ is a click-triggered sound-file player that applies randomly selected DSP processors, including filters, modulation, delay, reverb, distortion, reversal, and flam effects.
random-time-managerrandom-time-manager generates triggers using a random timing value bounded by the OFFSET minimum and TIME maximum controls.
ls.choosels.choose selects a random element from a list, outputting the element from its left outlet and its index from the right outlet.
randnrandn outputs random numbers with a Gaussian distribution when it receives a bang.
fd_markov5fd_markov5 implements a fifth-order Markov chain with five states, providing one outlet for each state.
markov~markov~ implements a first-order Markov chain for generating melodically coherent note sequences from a configured set of values and per-event transition odds.
fd_markovfd_markov implements a three-state Markov chain, using six probability values supplied as creation arguments or as a list to its second inlet.
rindrind is a high-precision random number generator that outputs a number within specified boundaries.
randomrandom outputs pseudorandom integers from 0 to N−1 when banged, where N is its creation argument and can also be reset through its inlet.
random.discreterandom.discrete generates weighted random integers on the interval [0, N), using a list of non-negative weights that can be supplied as arguments or set with a list.
random.gaussrandom.gauss generates random values with a Gaussian distribution, using a configurable mean (mu, default 0) and standard deviation (sigma, default 1).
param-nudgeparam-nudge is an experimental tool for exploring musical spaces by nudging parameters throughout a patch to find new sounds.
fd_wielevy2fd_wielevy2 implements Xenakis’ Method 4, a Wiener–Lévy process with two reflecting barriers, as described on page 247 of Formalized Music.
tdh.math.random2choicestdh.math.random2choices randomly outputs one of two values, providing a simple way to make a two-option random selection.
aboutabout generates a number randomly deviated above or below a specified center value by a percentage range.
chameleon~chameleon~ is described as an oracular sound processor that randomly processes sound, though the help-patch text does not fully explain its processing behavior.
list-shufflelist-shuffle reorders an incoming list randomly.
linearlinear generates linearly distributed random numbers for control use.
arbranmaxlib/arbran generates random floating-point values conforming to a piecewise probability density defined by two arrays: a value array and a probability array.
ls.shuffle The help patch does not document ls.shuffle; it documents ls.scramble, a vanilla abstraction that randomly scrambles the elements of an input list.
list-samplelist-sample grabs a specified number of unique random items from an incoming list.
cauchycauchy generates Cauchy-distributed random numbers for control use, outputting a float each time it receives a bang.
filtered_randomfiltered_random generates a stream of numbers based on randomness, with controls related to curve, timing, amplitude, and offset.
fd_rbdfd_rbd creates a random bar distribution for a requested number of bars, assigning random time signatures.
random.floatrandom.float generates uniformly distributed random floating-point values within a specified minimum and maximum range, outputting a new value when it receives a bang.
ceammc.randomceammc.random is a library overview for ceammc random-generation objects, covering uniform integer and float generators, Gaussian and linear distributions, weighted atom and integer selection, and piecewise constant or linear distributions.
fd_s-probfd_s-prob selects between two states according to their probabilities and is intended for use in Markov chains.
random-mixerrandom-mixer is a four-input mixer with per-channel gain and on/off controls, stereo left/right outputs, and individual outputs for channels 1–4.
pitch-from-intervalspitch-from-intervals generates pitch classes—notes without register—from a selectable interval list, using randomly supplied intervals.
urneurne is a unique random-number generator that outputs values without repetition until its urn is empty.
between-variationsbetween-variations demonstrates variants of between, which outputs a value between configurable minimum and maximum bounds when it receives a bang.
satk.math.random2choicessatk.math.random2choices randomly outputs one of two values, making it useful for probabilistic binary choices.
randrangerandrange produces random numbers in the range from its first argument through one less than its second argument.
fd_wielevyfd_wielevy computes a Wiener–Lévy process, also identified in the help patch as the Ornstein–Uhlenbeck process, following Xenakis’ method 3 in Formalized Music.
brown-melodybrown-melody generates a Brownian-motion-like melody within a specified note range for creating evolving pitch sequences.
prandomprandom provides random values using the standard C rand() function.
scale-changerscale-changer changes one pitch of a given scale at a time, allowing its harmony and active pitch classes to evolve.
sneaksneak makes a random selection from a supplied list when it receives a bang in its left inlet.
urandomurandom is an interface to the urandom utility that fetches three bytes.
list-randomlist-random generates a list of pseudorandom integers for use in control-list operations.
route.randomroute.random routes each incoming bang, float, symbol, list, or other message to a randomly selected outlet.
fd_norepfd_norep outputs a list of non-repeated random numbers when it receives a bang; its argument sets the list size, and a float can provide a new size.
seriesseries works with a supplied list and, when banged, reports a random element along with its current index; the help patch also indicates when its urn is refilled.
xrandomxrandom outputs random integers without repetition.
random_twrandom_tw is a control-rate random-number generator that outputs floats, shown with lower and upper limit creation arguments such as random_tw 0 1.
fd_salvofd_salvo outputs a random number from 0 to N, where N is set by its argument, while excluding the input number.
rnd_metrornd_metro is a metronome that outputs bangs with a random delay between successive bangs.
fd_rndfd_rnd is a noise~-based random integer generator that outputs a random integer when it receives a bang.
rand_diffrand_diff outputs random numbers with very little redundancy, with values described as mostly increasing.
shufflejmmmp/shuffle is a no-repeat random integer generator that outputs a shuffled integer series when it receives a bang.
brownianbrownian is a random generator based on Brownian movement, with minimum, maximum, and Brownian-factor parameters.
dist_normaldist_normal generates control-rate random floats with a normal distribution centered at mean 0 and having standard deviation 1.
choose-intervalschoose-intervals chooses a supply of one to five different intervals for use in generating pitch material.
fd_markfourfd_markfour implements a fourth-order Markov chain, calculating and outputting the next state as a list when its first inlet receives a bang.
random.pw_linrandom.pw_lin generates random floating-point values from a piecewise linear distribution defined by interleaved interval boundaries and boundary probabilities.
pdp_randmixpdp_randmix randomly crossfades between two packets.
16step-seq16step-seq is a 16-step rhythm sequencer that outputs bangs for active steps and indicates when the sequence has finished.
array-shufflearray-shuffle shuffles the contents of an array, as demonstrated with the routetable array to create random routing.
choosechoose randomly selects elements from a supplied list.
rnd_flowrnd_flow produces a filtered random output, intended for generating smoothly varying random values.
between-logbetween-log outputs a random number when it receives a bang or any other input in its left inlet.
probabilizerprobabilizer outputs a pseudo-random value from 1 to the number of elements in a supplied list.
mtwistermtwister is a Mersenne Twister pseudorandom real-number generator that outputs a new value when it receives a bang.
tripleRandtripleRand generates three distinct random numbers and outputs them as a list.
random.atomrandom.atom outputs a randomly chosen atom from a specified list when it receives a bang, with optional per-atom weights.
random_flrandom_fl is a control-rate linear congruential random-number generator that outputs floats.
list.shufflelist.shuffle randomly rearranges the elements of an input list and outputs a new shuffled list.
ls.scramblels.scramble is a vanilla abstraction that randomly rearranges the elements of an input list and outputs the scrambled list.
groupsgroups chooses elements from a supplied integer list to form a group.
randrand is similar to random, producing a random value from a range with one argument or between start/stop boundaries with two arguments; three or more arguments define a list from which it selects.
markov-harmonymarkov-harmony generates a sequence of intervals using a one-dimensional Markov process, for producing pitch-class harmony.
random_icgrandom_icg is an inverse linear congruential random-number generator that outputs floats.
random-rowrandom-row generates a random twelve-tone row.
fd_markfd_mark is a Markov-chain generator with a variable number of states, outputting the current state as a float.
sneak-rhythmsneak-rhythm generates a rhythm that “sneaks” between neighbouring values, with minimum and maximum event-duration (ED) limits.
jp.urnjp.urn generates unrepeated random numbers, like Cyclone’s urn, within a range set by its creation argument.
poissonpoisson generates Poisson-distributed random numbers for control use, outputting a float when it receives a bang.
list.choicelist.choice outputs a randomly selected element from an input list or mlist, making it useful when a patch needs a random choice from supplied data.
fd_rfd_r randomly chooses a float from its creation arguments, a named array, or a list supplied through the second inlet.
betweenbetween outputs a float between a minimum and maximum value.
pmtwisterpmtwister is a random number generator that selects prime numbers.
array-scramblearray-scramble randomizes the order of values in the currently referenced array when it receives a bang.
array-random-walkarray-random-walk fills the currently referenced array with random-walk data when its first inlet receives a list containing the starting value, maximum step magnitude, lower limit, and upper limit.
gaussgauss generates Gaussian-distributed random numbers for control use, outputting the next value as a float when it receives a bang.
rmetrormetro (short for random metro) is a metronome that outputs a bang on each tick while adding a random value, up to a specified maximum, to its base period.
fd_mtxdelitfd_mtxdelit randomly delay-iterates a 3×1 matrix, accepting either a bang to begin iteration or a list whose first three elements form the matrix.
rand.devrand.dev generates random values that deviate from an input value within a specified range.
periodicperiodic is a seedable random-number generator with an upper-limit argument and a periodicity-factor argument, as illustrated by periodic 10 0.5.
mtx_randmtx_rand fills a matrix with random values in the range (0, 1].
metro.wchoicemetro.wchoice outputs bangs at intervals chosen randomly from a set of positive times in milliseconds, using an associated list of weights.
betabeta generates beta-distributed random numbers for control use, outputting a float each time its left inlet receives a bang.
probalizerprobalizer outputs a series of integers according to configurable probabilities, without repetitions and with a maximum number of occurrences per series.
listRandomlistRandom takes a list and outputs one of its elements.
random.linearrandom.linear generates random numbers with a linear distribution in the interval [@v0, @v1), outputting a new value when it receives a bang.
array-rand-fill Upon receiving a bang, array-rand-fill fills the currently referenced array with random numbers between the inclusive bounds given as creation arguments.
mtx_randpermmtx_randperm generates a random permutation matrix for control-rate matrix processing.
expoexpo generates exponentially distributed random control values.
brown-rhythmbrown-rhythm generates a Brownian-movement-like rhythm from a geometrical series of ED values.
crandcrand outputs a random floating-point value when it receives a bang, within a range set by its minimum and maximum creation arguments.
listShufflelistShuffle randomizes the positions of elements in a list.
random-ramprandom-ramp generates randomly fluctuating envelope shapes by choosing random ramp durations and velocity destinations.
random-gatesrandom-gates generates random trigger/gate signals for use as an output.
metro.randommetro.random outputs bangs at uniformly distributed random intervals between specified minimum and maximum times in milliseconds.
fd_dataWalkfd_dataWalk performs a random walk into a data-structure array and is intended for use with fd_data.
addNoiseaddNoise takes a number and adds a random number to it, providing a simple way to introduce noise into numeric values.
choice-rhythmchoice-rhythm creates a rhythmic choice from a supplied set of entry-delay (ED) values and outputs a list of the chosen indices.
random.pw_constrandom.pw_const generates floating-point random numbers from a piecewise-constant distribution defined by interleaved interval boundaries and weights.
sneak-randomsneak-random outputs a random number from 0 to n−1, with n supplied as its creation argument (for example, sneak-random 7).
random-ramp-urnrandom-ramp-urn generates randomly fluctuating envelope shapes by choosing random ramp durations and velocity destinations.
list-wrandomlist-wrandom uses an input list as a probability table for weighted random selection.
randomListrandomList takes a number and outputs a list of random values.
fd_markov3fd_markov3 implements a Markov chain and outputs states as floats.
chanceBangchanceBang outputs a bang according to a specified percentage chance, making it useful for probabilistic triggering.
random.intrandom.int generates pseudo-random integers uniformly within a specified closed interval; a bang generates a new value, while gen N produces a list of N integers.
rtrig~rtrig~ randomly generates click triggers, providing a stochastic trigger source.
markov-rhythmmarkov-rhythm generates rhythms from the entry delays of supplied rhythmic material using a Markov matrix, supporting probabilistic transitions and repetitions.
randomFrandomF is a floating-point random number generator for control-rate use.
metro-dev%metro-dev% introduces percentage-based timing irregularities into an otherwise equal pulsation.
fd_s-prob-5fd_s-prob-5 selects among five states according to defined probabilities, for use in Markov chains, and outputs a bang from the selected state's outlet.
lurnlurn is a unique random-number generator that outputs each value in its configured range without repetition, stopping and banging its right outlet once all values have been chosen.
randyrandy outputs a random integer and is similar to Pd’s random object.
percussionpercussion is a synthesized three-operator FM percussion module that produces audio at its OUT output when triggered through its TRIG gate input.
weibullweibull generates Weibull-distributed random floating-point numbers for control-rate use.
alea-rhythmalea-rhythm outputs rhythm bangs at random times for generating an aleatoric rhythm.
weightedRandomweightedRandom takes a list of alternating elements and weights, then outputs a random element according to those weights.
triangtriang generates triangularly distributed random control values and outputs each result as a float.
percentpercent conditionally sends input to its left outlet according to a percentage supplied at the right inlet, using a pseudorandom decision.
probabilityprobability is a probability-logic module that controls the probability of an input signal passing to either of its two outputs.
prop.randomprop.random is a property randomizer that generates new random values for a specified list of property names, intended to connect to a target object.
random1random1 is a control-rate linear congruential random-number generator that outputs floats.
super-rhythmsuper-rhythm is a rhythm model that generates rhythms from a supplied collection of entry delays (EDs), with selectable patterns and selection principles such as alea, series, sequence, and rota.
frandfrand outputs a random floating-point number when it receives a bang, using a range set by minimum and maximum creation arguments; without arguments, the range defaults to 0–1.
array.randarray.rand populates an array with random floating-point values between specified low and high bounds, using a specified step size.