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  • separate The separate object splits an input symbol (string) into a list of elements based on a specified separator character.
  • display The display object in Pure Data functions similarly to print, showing messages directly within a patch.
  • text3d The text3d object in Pure Data renders a single line of text within a 3D graphical environment, leveraging GEM's transformations.
  • message The message object stores and outputs any type of message, similar to a standard message box.
  • msgfile The msgfile object reads and writes messages to text files, extending the functionality of textfile.
  • textextruded The textextruded object renders a single line of extruded text within the GEM environment, applying current color and 3D transformations.
  • regex-help The regex object checks if an incoming symbol matches a specified regular expression.
  • dollsym The dollsym object expands dollar arguments (e.g., $0, $1) within an input symbol, replacing them with their corresponding values from the current Pure Data abstraction's context.
  • format The format object in Pure Data formats messages and symbols using C-style printf specifiers (e.g., %d, %f, %s).
  • symbol2any The symbol2any object converts an incoming symbol into an "any" message.
  • fwriteln The fwriteln object writes text files line by line, serving as a simplified version of textfile.
  • comment The comment object is a GUI element in Pure Data used for displaying customizable text labels or notes within a patch.
  • fluid.s2f The fluid.s2f object converts a symbol (text string) that represents a floating-point number into its numerical float equivalent.
  • notedur2ratio The notedur2ratio object converts symbolic musical note durations (e.g., 4n for a quarter note) into numerical ratios, outputting them as either fractions or floats.
  • strcmp The strcmp object compares two lists as if they were strings, similar to the strcmp function in C programming.
  • midi The midi object in Pure Data is a versatile tool for handling MIDI data.
  • spell The spell object converts incoming messages, including digits and characters, into their corresponding UTF-8 (Unicode) integer values.
  • score The score object is a powerful sequencer and score playback tool for Pure Data, built upon the text object.
  • note The note object is a graphical user interface element in Pure Data designed for displaying text notes within a patch.
  • s2l The s2l object converts an input symbol into a list.
  • sprintf The sprintf object formats messages using C-style printf syntax, where each '%' format specifier (e.g., %f for float, %s for string) creates a corresponding inlet.
  • fromsymbol The fromsymbol object converts a Pure Data symbol message into other message types, such as bangs, floats, or lists.
  • freadln The freadln object reads text files line by line, outputting each line as a list.
  • tosymbol The tosymbol object converts any incoming message, including floats, lists, or other data types, into a single symbol message.
  • hex2dec The hex2dec object converts hexadecimal values to their decimal equivalents.
  • unite The unite object concatenates incoming messages, including lists, into a single symbol message.
  • symbol2list The symbol2list object converts an incoming symbol into a list.
  • list2symbol The list2symbol object converts an incoming list into a single symbol.
  • uniqsym The uniqsym object removes duplicate symbols from a list or stream, maintaining a unique set of values.
  • rec2 The rec2 object (or record) records sequences of musical events, specifically MIDI pitch and velocity, into a [text] object.
  • atoi The atoi object converts an incoming symbol (string) into a numerical representation.
  • makesymbol The makesymbol object converts an incoming list (up to 10 members) into a single symbol.
  • regex The regex object checks if an input symbol matches a given regular expression.
  • fluid.ls2text fluid.ls2text is a utility object designed to convert a fluid.labelset from a fluid.dataset into a text object.
  • midi2note The midi2note object converts MIDI pitch values (0-127) into standard musical note names (e.g., Eb3), supporting quarter tones and a range from octave 0 to 8.
  • atof The atof object converts an ASCII symbol (text) into a floating-point number.