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iSphere3D

The iSphere3D object simulates interactions between a "mass" and a 3D spherical boundary. It allows defining the sphere's position and radius, and applies various forces and displacements (e.g., constant, proportional to distance, damped) to the interacting mass based on its proximity to the sphere's surface. This object is designed for physical interaction simulations in a 3D space.


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  • Download via Deken.

    Open Pd and go to ToolsFind Externals. Search for pmpd and install it. Then create an object with declare -lib pmpd -path pmpd. Finally, use iSphere3D or any other object from pmpd.

  • Library developed mainly by Cyrille Henry.
  • Report Bugs/Errors here!
  • Available for .

Articles

  • Physical modeling for pure data (PMPD) and real-time interaction with an audio synthesis

    by Cyrille Henry

    Link


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